Team Cooper's Digital Amusements Blog

Meet the team: Phil Alderson

Posted by Cari on September 12, 2017

We thought it might be a nice idea if we all got to know each other a little better so will be doing a series of Q&A blogs with our team, first up it seems appropriate to start with our newest newbie, Phil Alderson who joins us this month as a Games Artist. Phil, good […] [Read More]

Can Games Boost Marketing Campaigns?

Posted by George Osborn on July 14, 2017

We asked games journalist George Osborn to talk to our clients and delve a little deeper. [Read More]

Hiring Game Developer

Posted by Tim on July 7, 2017

We’re looking for a browser game programmer to join our team and assist with our expanding workload. [Read More]

Can games increase footfall at your exhibition stand?

Posted by Cari on February 1, 2017

Exhibitions, conferences and events are a great way to showcase your brand to a large audience in one space. However you are also competing for delegates’ time and attention with hundreds or even thousands of other stands. Having a branded interactive game at your booth is a great way to drive footfall and engagement during […] [Read More]

5 reasons to order a branded Christmas game

Posted by Cari on November 9, 2016

This run up to December is always one of our busiest times as many of our corporate clients want to say thanks to staff, customers and suppliers with something a little more inspiring than an e-card featuring the management team drinking sherry in festive jumpers and Santa hats. Here’s why you should consider a branded Christmas game […] [Read More]

Win a Nintendo Classic Mini: NES

Posted by Cari on September 29, 2016

Play our Rooftop Runner game for a chance to win a brilliant Nintendo Classic Mini: NES [Read More]

We do games, we love games, but why should you?

Posted by Cari on August 15, 2016

Do you want to engage with a new audience or re-engage your current ones? Give your social followers a reward or incentive to be loyal to your brand? All of these are great reasons to consider using games in your marketing strategy. Here are a few more, in facts and figures… [Read More]

6 things to consider before commissioning a game.

Posted by Cari on July 19, 2016

You want a game and are pretty certain that your audience would love one; you might even already have an idea about what that game could be? Before you start, there are a few things you should consider... [Read More]

Experiencing Unity 4.5

Posted by Simon on August 7, 2014

Over the past few years I’ve heard mixed reviews of Unity. Some said it was a terrible, slow beginner’s tool and others really sang its praises. I think that by joining the party late I’ve skipped many of the bugs and odd quirks that narked some people as so far I’m having a great time. […] [Read More]

How much does a mobile game cost to develop?

Posted by Tim on July 1, 2014

When it comes to working out estimates for game projects. It often surprises me how far off a potential client’s expectations of game development costs can sometimes be. So with that in mind I thought I would put a rough guide to game dev costs together which will hopefully benefit somebody looking to have their game developed in future. [Read More]

Shpace - An HTML5 Adventure
Shpace - An HTML5 Adventure
Santa's Rooftop Runner
Santa's Rooftop Runner
REVIEW - Indie Game: The Movie
REVIEW - Indie Game: The Movie
Branded Christmas Games
Branded Christmas Games
Win a Nintendo Classic Mini: NES
Competition Time!
Emerge: A Web Heroine Filled Mini Conference
Emerge Conference
New Arrival
New Arrival
Who's The Baddie?
Who's The Baddie?
Getting Our Story Straight
Getting Our Story Straight
Cultural Impact
Cultural Impact
Can Games Ever Please Everyone?
Can Games Please Everyone?
Attack of the Tempus Fugitives!
Attack of the Tempus Fugitives!
Games For Change Europe
Games For Change Europe
Challenge Retro Arcade
Retro Arcade
Scripting Strange Invasions
Scripting Strange Invasions
In-Deed Angry Buyers
Angry Buyers
Share Take Care
#ShareTakeCare
Fraxinus
Fraxinus
New Year = New Stuff
New Year = New Stuff
Can games increase footfall at your exhibition stand?
Increase footfall at your expo stand
Fishing With Percy
Fishing with Percy
What's Your Favourite Game Name?
What's Your Favourite Game Name?
New website, new beginnings with HTML5, HAXE & Unity
New beginnings with HTML5
Experiencing Unity 4.5
Experiencing Unity 4.5
Every Second Counts Conga
Every Second Counts Conga
'Hello' from Kieran.
'Hello' from Kieran.
Jack’s Quayside Kickabout
Quayside Kickabout
Choices
Choices
Preparation By Degree
Preparation By Degree
BBC Online Briefing at Media City
BBC Online Briefing at Media City