Our Favourite Games From Last Year
When we’re not making games and other digital amusements… you can often find us playing games and other digital amusements. I asked the team to tell me their games of their year and write a line or two about why. But we went with a slightly broader set of rules to the usual lists:
1. It can be any platform at all (console, browser, phone, board game etc)
2. It can be anything loosely termed a game or digital amusement (including ARGs, viral things or any fun applications)
3. It doesn’t have to have been released in 2012 (just as long as you played it this year)
These were just some of our favourite things…
I think the most memorable one is Kingdom Rush. I love the art, the audio and of course the game play. It’s certainly the one game I’ve played in the past year that I think “I really wish we made that!”. I’ve probably played more Rachet & Clank (Crack in Time is my favourite) and LEGO [Insert Franchise Here] games than anything else though as these are what I play at home with the kids.
That’s not one line is it?
Triple Town. They broke me, it’s the first (and still only) game I have made ‘in-game’ purchases in.
I loves it.
Kill Doctor Lucky. I’m a big fan of Cluedo and this game turns the concept on it’s head. You play as a would be murderer attempting to bump off old Doctor Lucky as he wanders around his stereotypical mansion. Sounds easy, but the twist is that you must commit the murder out of sight of any other player, and they can gang up to try and stop you. The mechanic to stop you is a deck of ‘failure’ cards, each card describing a new and comical failure, turning the game into a Ladykillers-style parody of bungled murder. This is a really fun game to play in a group as tactics change with the numbers of people involved.
Adam (whose surname is ‘Clay’ by the way)
Clay Jam … and not just because it involves my name!! The main reason I like this game is the quirky sense of humour and the innovative graphic style (I’ve not seen anything else similar) But it’s also quite addictive. Basically, you are a ball of clay. You have to roll down a hill and make yourself gradually bigger by hitting clay monsters and absorbing more clay. Then the bigger you are the larger objects you can absorb.
Torn between the great writing of The Walking Dead and tight mechanics of Hotline Miami. Every decision you make in The Walking Dead feels like it actually matters to your story whereas, even though Hotline Miami is surreal and strange, the gameplay provides a sense of logic even if it feels like you’re playing in a weird fever dream.
Jetpack Joyride. I was seriously addicted last month and would play it every time I had a spare minute. Probably because it was so easy to pick up and play without having to be immersed in a story but it still had progression and targets to achieve.
[NOTE – Simon also managed to get his fiancée addicted too]
Dishonored – it’s a stealthy Steampunk assassins game with magic and a storyline affected by your actions.
What else could you want?
Although I only ended up watching one episode of BBC’s Hunted, I got really immersed in their viral site for Byzantium Security and their online tests to join ‘the 1% that matters’. With timely marketing to chime with the Occupy Movement’s anniversary and devised by cognitive psychologists and members of the Magic Circle, the tests/mind games utilised webcams, psychological profiling, your Facebook feed and frighteningly accurate results that engaged you far more than with your usual Byzantine corporation! You can’t play the tests any more but you can read about the campaign here.
A fair spread! If you want to know any more about the people above making the choices, we’ve also just updated our Meet the Team page. But we’d also like to know your games or digital amusements of the year too (same rules as above).
In the meantime, here’s wishing you all a playful 2013 from all of us at Team Cooper!