We’ve Added More Sick, Snot, Danger and Explosions…
(Some of the sick was accidental, mind you.)
Hot off the digital press, direct to a computer screen somewhere near you are the final two games of HOOPLA!
Yes, you t0o can now live out your dreams of spinning TV stars round on plates until they vomit a lot with Plate Sick Spin! Don’t forget the genius that is Grabby Grab too, complete with the most vicious, demanding pram I’ve ever encountered.
It’s been an intense time for us all here and I’d like to give you a brief insider look at how we went about creating this carnival of chaos:
As Emma mentioned in our last post we got the fantastic chance to actually go down to the shoot for the series along with Aidan, our producer at the BBC. This is pretty rare for us, normally the shoots are all done and dusted by the time it comes to the online content, so we made the most of it. We got to soak up the atmosphere of the fairground down in Devon, seeing Dick and Dom in action. This proved invaluable to us, allowing us to capture the mood and find the right tone to bring to our games – as well as taking loads of reference photos in the format we prefer. What this meant in reality was very nicely asking all the cast if they wouldn’t posing for us and pulling a variety of silly expressions.
Our trip to Devon also meant we came away with three very definite new characters – The Pooh Brothers. What had been described in our pitch documents as vague ‘extra’ characters gained new life as the very odd fairground owners Johnny, Mike and their cousin Enoch. That was great for me as it meant more vomiting characters for Plate Sick Spin.
Then it was back to Sheffield to start production and create four games which harness the Hoopla! Our designers have done a great job recreating the slimy atmosphere of the show. It even involved Adam paying a visit to Sheffield’s own National Fairground Archive for research. Our development team meanwhile soldiered on as we each created demos of the four games, reviewing and tweaking as we went.
Then it was all hands on pump to get the first two games, including prize stall and leaderboards, ready for our first release. Now I’m very pleased to mention that now you can view Hoopla in the way we’ve always thought of it, all four games ready for frantic and slightly queasy fun!
It’s been a great time, one that’s seen us travel to such far flung locations as Devon to capture the dastardly duo and bring them to your computer screens.
What are you waiting for? Go and have a play, you can even play against your mates!