Team Cooper Competition Time

Win a Nintendo Classic Mini: NES

Posted by Cari on September 29, 2016

Play our Rooftop Runner game for a chance to win a brilliant Nintendo Classic Mini: NES [Read More]

We do games, we love games, but why should you?

Posted by Cari on August 15, 2016

Do you want to engage with a new audience or re-engage your current ones? Give your social followers a reward or incentive to be loyal to your brand? All of these are great reasons to consider using games in your marketing strategy. Here are a few more, in facts and figures… [Read More]

6 things to consider before commissioning a game.

Posted by Cari on July 19, 2016

You want a game and are pretty certain that your audience would love one; you might even already have an idea about what that game could be? Before you start, there are a few things you should consider... [Read More]

Experiencing Unity 4.5

Posted by Simon on August 7, 2014

Over the past few years I’ve heard mixed reviews of Unity. Some said it was a terrible, slow beginner’s tool and others really sang its praises. I think that by joining the party late I’ve skipped many of the bugs and odd quirks that narked some people as so far I’m having a great time. […] [Read More]

5 Things I Discovered While Writing ‘Attack of the Tempus Fugitives!’

Posted by John on March 14, 2014

Content writer John gets under 'Attack of the Tempus Fugitives' [Read More]

Game Developers Available For Hire.

Posted by Emma on March 6, 2014

Our Emma clears up exactly what we do here. [Read More]

Farter Christmas Winner Announcement

Posted by John on January 13, 2014

Congratulations to our winner and thank you to everyone who played! [Read More]

New website, new beginnings with HTML5, HAXE & Unity

Posted by Tim on September 5, 2013

Tim discusses the new technology we've been working with, having a mini identity crisis and his hopes for our shiny new website. [Read More]

Dealing with the DOM in HTML5 Games

Posted by Kieran on August 21, 2013

Issues, workarounds and methods for re-imagining Flash games for HTML5 technologies using DOM. [Read More]

DIY Digital Marketing

Posted by Emma on July 22, 2013

Emma makes a confession about our digital marketing [Read More]

Attack of the Tempus Fugitives!
Attack of the Tempus Fugitives!
CKSK Coors Light Ice Cave Challenge
CKSK Coors Light Ice Cave Challenge
Can games increase footfall at your exhibition stand?
Increase footfall at your expo stand
Win a Nintendo Classic Mini: NES
Competition Time!
Dick 'n' Dom's Hoopla!
Dick 'n' Dom's Hoopla!
World Gold Council Technology Map
Technology Map
Blockbusters
Blockbusters
Maze Collector
Maze Collector
I'm Back!
I'm Back!
In-Deed Angry Buyers
Angry Buyers
Getting Our Story Straight
Getting Our Story Straight
Farter Christmas
Farter Christmas
DIY Digital Marketing
DIY Digital Marketing
Shpace - An HTML5 Adventure
Shpace - An HTML5 Adventure
'Hello' from Kieran.
'Hello' from Kieran.
Every Second Counts Conga
Every Second Counts Conga
TIGA Games Industry Awards
TIGA Awards
We do games, we love games, but why should you?
We do games, we love games, but why should you?
New Arrival
New Arrival
Our Grubby New Game for [adult swim]
Our game for [Adult Swim]
How much does a mobile game cost to develop?
How much do mobile games cost?
Too Much Story?
Too Much Story?
Beazley Conga Challenge
Beazley Conga
BBC Online Briefing at Media City
BBC Online Briefing at Media City
Beazley Broker Dash
Beazley Broker Dash
Tiny Tumble Bubble Art
Tiny Tumble Bubble Art
Topps Celebrations
Celebrations
New website, new beginnings with HTML5, HAXE & Unity
New beginnings with HTML5
Challenge Retro Arcade
Retro Arcade
A Sackful of Christmas Games
A Sackful of Christmas Games