Team Cooper Competition Time

Win a Nintendo Classic Mini: NES

Posted by Cari on September 29, 2016

Play our Rooftop Runner game for a chance to win a brilliant Nintendo Classic Mini: NES [Read More]

We do games, we love games, but why should you?

Posted by Cari on August 15, 2016

Do you want to engage with a new audience or re-engage your current ones? Give your social followers a reward or incentive to be loyal to your brand? All of these are great reasons to consider using games in your marketing strategy. Here are a few more, in facts and figures… [Read More]

6 things to consider before commissioning a game.

Posted by Cari on July 19, 2016

You want a game and are pretty certain that your audience would love one; you might even already have an idea about what that game could be? Before you start, there are a few things you should consider... [Read More]

Experiencing Unity 4.5

Posted by Simon on August 7, 2014

Over the past few years I’ve heard mixed reviews of Unity. Some said it was a terrible, slow beginner’s tool and others really sang its praises. I think that by joining the party late I’ve skipped many of the bugs and odd quirks that narked some people as so far I’m having a great time. […] [Read More]

5 Things I Discovered While Writing ‘Attack of the Tempus Fugitives!’

Posted by John on March 14, 2014

Content writer John gets under 'Attack of the Tempus Fugitives' [Read More]

Game Developers Available For Hire.

Posted by Emma on March 6, 2014

Our Emma clears up exactly what we do here. [Read More]

Farter Christmas Winner Announcement

Posted by John on January 13, 2014

Congratulations to our winner and thank you to everyone who played! [Read More]

New website, new beginnings with HTML5, HAXE & Unity

Posted by Tim on September 5, 2013

Tim discusses the new technology we've been working with, having a mini identity crisis and his hopes for our shiny new website. [Read More]

Dealing with the DOM in HTML5 Games

Posted by Kieran on August 21, 2013

Issues, workarounds and methods for re-imagining Flash games for HTML5 technologies using DOM. [Read More]

DIY Digital Marketing

Posted by Emma on July 22, 2013

Emma makes a confession about our digital marketing [Read More]

CBBC's Pup Stars
CBBC's Pup Stars
Cultural Impact
Cultural Impact
The Marathon
The Marathon
Getting Our Story Straight
Getting Our Story Straight
Beat the Beasts
Beat the Beasts
Nurse Quest: Love Hurts
Nurse Quest: Love Hurts
Topps Celebrations
Celebrations
Blockbusters
Blockbusters
Farter Christmas
Farter Christmas
New website, new beginnings with HTML5, HAXE & Unity
New beginnings with HTML5
Roll up, roll up for... HOOPLA!
Roll up for Hoopla!
Tiny Tumble Bubble Art
Tiny Tumble Bubble Art
Santa's Rooftop Runner
Santa's Rooftop Runner
How much does a mobile game cost to develop?
How much do mobile games cost?
Dick 'n' Dom's Hoopla!
Dick 'n' Dom's Hoopla!
In-Deed Angry Buyers
Angry Buyers
Bobble Bots Bustle!
Bobble Bots
Meet Adam
Meet Adam
Games For Change Europe
Games For Change Europe
TIGA Games Industry Awards
TIGA Awards
New Projects Galore!
New Projects Galore!
What's Your Favourite Game Name?
What's Your Favourite Game Name?
Hiring Business Development Manager
Hiring Business Development Manager
Too Much Story?
Too Much Story?
Can games increase footfall at your exhibition stand?
Increase footfall at your expo stand
Beazley Conga Challenge
Beazley Conga
Yellowbrick Yacht Race Tracker
Race Tracker
We’ve Added More Sick, Snot, Danger and Explosions...
Sick, Snot & Explosions
Attack of the Tempus Fugitives!
Attack of the Tempus Fugitives!
Shpace - An HTML5 Adventure
Shpace - An HTML5 Adventure