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We’re Hiring: Digital Designer

Friday, January 11th, 2013

Hey you! Yes, you with the Wacom tablet! Looking for a new role this year? How’d you fancy joining us?

Having survived the Mayan apocalypse, we realised it’s about time we took on an extra digital designer to complement our existing in-house design talent.

We build digital amusements* for a range of international clients so we’re looking for someone who is digital through and through. You’ll have a wide range of experience designing interfaces for a variety of audiences and brands with UX considerations in mind.

We are not looking for a graphic designer who has done a bit of web, nor are we looking for a web coder who wants to focus on design. What we ideally need is a versatile, digital creative and while this is primarily a design based role, any illustration, 3D modelling or other digital audio/visual skills you have would come in very handy.

This is a mid-weight to senior role and the successful candidate will play a large part in influencing the future standard of digital design within the company. You’ll be involved throughout a variety of projects, from initial concepts for pitches right through to designing the look and feel of all manner of fun digital things such as Flash games, Facebook apps or HTML5 content for mobile devices.

You’ll get to work in a shiny office environment with a lovely scenic view including the bus station (We’re based in the Electric Works, part of Sheffield’s Digital Campus). You’ll also get to work with a team of nice people on interesting projects for organisations like the BBC, Nickelodeon, BSkyB and Topps with semi-flexible working hours**.

We have strong relationships with Game Republic, Yorkshire’s indie scene (GA-MA-YO, SHINDIG) and as a part of Sheffield’s flourishing digital community, this is an opportunity to play a big part in the continued growth of a small but dynamic digital amusements agency.

Does this sound like you?

  • Excellent Adobe Photoshop and Illustrator design skills
  • Good UX and interaction design skills
  • Strong composition and typographic skills with excellent attention to detail
  • Ability to work quickly and accurately to tight deadlines
  • Self motivated, with a positive and pro-active attitude towards your work
  • Have a portfolio demonstrating your best digital project / personal work to date
  • Good written and verbal communication skills
  • Loves games and the web

Possibly with a dash of the following?

  • Experience creating UI for games aimed at young audiences
  • 2D Animation skills (Using Flash)
  • Character and/or Environment Illustration skills (Particularly in vector or pixel-art styles)
  • 3D modelling (e.g. Blender)
  • Motion graphics / Video for web
  • Photography skills
  • Basic coding skills (e.g. ActionScript / HTML)
  • Music composition / Sound design
  • A well thought out plan for surviving the upcoming Zombie Apocalypse

Salary is negotiable dependant on experience.

To apply, please email your CV with link to your portfolio and cover letter stating your salary expectations to Tim at: .

No agencies please!***

Closing date for applications is the 11th February 2013.

We are unable to arrange international work visas.

 

*Digital amusements are games and other fun interactive digital things that we build to enable brands to engage with consumers. We don’t do websites.

**Generally we like everyone to be in the office at 9am for our daily stand-up meets, but if you want to do more hours on Tuesday so you can free up time on Wednesday afternoon to go to your offspring’s school play or work on your LARP costume, we are usually cool with that.

***The last time we posted a job advert, we wrote ‘no agencies please’ and then had an office sweep-stake to see how long it would be before an agency ignored our request and called us anyway. I won, but was it a wholesome win? No. It was not. So, to re-iterate: NO AGENCIES PLEASE! NO AGENCIES PLEASE! NO AGENCIES PLEASE! 

We’re hiring: Digital Project Manager of Doom!

Tuesday, November 13th, 2012

Hey you! You like managing projects, right? How’d you fancy coming to work for a digital amusements agency?*

We’ve been growing steadily for the past few years and the time has come to bring someone on board who actually knows a thing or two about project management**. You’ll need to be exceptionally organised and will ideally have some prior experience in managing digital projects in a creative environment, most likely another agency.

This role sits at the heart of our company and is crucial to our future plans for growth. We expect the role to grow and evolve with the company but to begin with you’ll be responsible for liaising with clients, project producer(s) and the company directors to plan, schedule, resource and monitor our production activities (making sure of course that everything stays on track and on budget). I know, that sounds easy right? So secondary to this you’d also be expected to help out with a variety of other tasks as and when the need arises (we are a small company after all, and sometimes it’s all hands to the pumps!). So any prior experience of marketing, design, development, testing, or zombie apocalypse survival strategy would come in pretty handy here.

You’ll get to work in a shiny office environment with a lovely scenic view including the bus station (We’re based in the Electric Works, part of Sheffield’s Digital Campus). You’ll also get to work with a team of nice people on interesting projects for organisations like the BBC, Nickelodeon, BSkyB and Topps with semi-flexible working hours***.

We have strong relationships with Game Republic, Yorkshire’s indie scene (GA-MA-YO, SHINDIG) and as a part of Sheffield’s flourishing digital community, this is an opportunity to play a big part in the continued growth of a small but dynamic digital agency.

Your main duties:

  • Maintaining strong relationships with existing clients
  • Managing client expectations and approval of deliverables
  • Brainstorming ideas with the team to meet client needs
  • Planning, scheduling and monitoring of project builds
  • Team management and supervision across projects
  • Working daily with the production team to ensure tasks are completed on time and on budget (often to tight deadlines)
  • Contracting external resources
  • Reporting back to directors on project status
  • Being awesome

Does this sound like you?

  • 3-ish years experience as a Producer/Project Manager, preferably within the digital/media industries
  • Excellent interpersonal and communications skills
  • Proactive self-starter
  • Multi-tasking problem solver
  • Able to motivate others with your level 10 charisma or baked goods
  • Highly organised with an obsession for detail and keeping production on track
  • Able to provide concise and constructive feedback to colleagues
  • Good understanding of casual/mobile/social games
  • Flexible and able to apply different tools, methods and processes to projects as required
  • A bit of a geek

Salary is negotiable dependant on experience, although if you’re a senior producer/project manager reading this, we probably can’t afford you (yet). So let’s say, up to £30k.

To apply, please email your CV and cover letter stating your salary expectations to Tim at: .

No agencies please!

Closing date for applications is the 3rd December 2012.

We are unable to arrange international work visas.

 

*Digital amusements are like, games and other fun interactive digital things that we build to enable brands to engage with consumers. We don’t do websites.

**Actually, you’ll need to know a lot more than a thing or two. Practical experience of project management methodologies like PRINCE2 and/or Agile would be good.

***Generally we like everyone to be in the office at 9am for our daily stand-up meets, but if you want to do more hours on Tuesday so you can free up time on Wednesday afternoon to go to your offspring’s school play or work on your Harry Potter fan-fiction novel, we are usually cool with that.

We’re hiring! Digital Producer / Project Manager required.

Wednesday, April 11th, 2012

Team Cooper is a growing digital studio specialising in the development of games and other digital amusements for the web, mobile and beyond. We are predominantly a work-for-hire studio with a varied client base but also work on our own in-house productions.

As our workload continues to increase, we’re looking to hire an experienced Producer/Project Manager with a passion for digital media and games to join our expert team of developers and artists. You’ll be a (highly organized) people-person at the heart of our company, coordinating and communicating between our internal teams and the outside world to ensure the smooth running and delivery of our projects.

Your key role will be to manage the day-to-day functions of our tight-knit development team in order to deliver projects on time and maintain our impeccable standards. You’ll be combining your passion for all things digital with your planning, leadership and project management skills, often working on several projects at once. If you’re tech savvy with an appreciation of games and the web plus plenty of client-facing experience then we’d love to hear from you.

With strong regional relationships with Game Republic, Yorkshire’s indie scene (GA-MA-YO, SHINDIG) and based in the heart of Sheffield’s flourishing digital community, this is an opportunity to be a big player in a small but dynamic digital agency. This position will be crucial to the continued growth of Team Cooper and we expect your role to grow along with the company. So what are you waiting for?

Duties:

  • Maintaining strong relationships with existing clients.
  • Managing client expectations and approval of deliverables.
  • Brainstorming ideas with the team to meet client needs.
  • Wire-framing and assisting in planning project builds.
  • Scheduling projects.
  • Team management and supervision across projects.
  • Working daily with the production team to ensure tasks are completed on time and on budget (and often to tight deadlines).
  • Assisting with project pitching.
  • Contracting external resources.
  • Reporting back to management on project status.
  • Responsible for all phases of project delivery, from conception through to completion.

Does this sound like you?

  • Excellent interpersonal and communications skills.
  • Good understanding of usability and user focused design.
  • 3+ years experience as Producer/Project Manager in digital/interactive media industries.
  • Self-starter and able to motivate others.
  • Highly organised with obsession for detail.
  • Able to provide concise, constructive and detailed feedback to colleagues.
  • Strong general knowledge and understanding of games.
  • Able to adopt existing tools and development processes.
  • Multi-tasking problem solver.
  • A lover of casual, mobile and/or social games.

Salary is negotiable dependant on experience – Ideally in range of £25k to £35k.

We offer semi-flexible working hours, a friendly team to work with and a nice modern working environment (We are based in the Electric Works building, part of the digital campus and Sheffield’s hub of digital media development) in a thriving region for digital and games development.

To apply, please email your CV and cover letter stating salary expectationsto Tim at:.

No agencies please!

We are unable to arrange international work visas.

Digital folk wanted for future projects

Friday, March 16th, 2012

Plans are afoot here at Team Cooper HQ and we are looking for contract and permanent staff to resource some potential future opportunities. While we don’t have a definite requirement yet, I wanted to issue a pre-emptive call out to anyone out there who may be interested in working with us to introduce yourselves (We are NOT looking to meet new recruitment agencies).

We would like to meet the following peeps:

  • Senior graphic designers with tons of experience delivering interactive projects for well known brands, preferably from an agency background.
  • Project Managers/Producers with proven experience in delivering digital projects on time and on budget.
  • Pixel artists with proven experience illustrating and animating pixel art graphics for games.
  • Senior developers with a can-do attitude to new projects and experience with some of the following: PHP, MySQL/MSSQL, .NET, Flash, HTML5, ActionScript, JavaScript, C++, C#, Java, OpenGL, DirectX.
  • Students looking for placement or post-graduate roles.

Don’t be shy, if you’re a contractor looking for a potential future client, or a full timer considering a change of scenery, come and say hello and tell us a little about yourself.

We just want to know who you are at this stage, portfolios and CVs would also be nice, but not essential if you just want to introduce yourself (discretion is assured for full timers).

Please contact us at jobs@teamcooper.co.uk.